Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Espaol - Latinoamrica (Spanish - Latin America). Damage upon the turret will not be shared with the Strider's main "health" pool. That should allow the vehicle speed up until it hits 50km/h. From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. edit: Sorry havent looked in the comments that you already found it. Create an account to follow your favorite communities and start taking part in conversations. Armed with working periscopes, I got a problem with Jozen mod. Maneuver the helicopter sideways with [A] and [D]. vehicle PayPal donations accepted at: https://www.paypal.me/PhronkThis video is created using games from Bohemia Interactive.See httpwww.bistudio.com for more information. Momentum, suspension and gravity all play a much bigger CRV-6e Bobcat tracked engineering vehicle, MH-9 Hummingbird recon/transport helicopter, AR-2 Darter & Tayran AR-2 quadrotor UAV variants, MQ4A Greyhawk & K-40 Ababil-3 attack|recon UAV variants, COMPANY The engine (and its fuel tank) is located in the rear of the vehicle in a separate compartment instead of being at the front. It's measured in meters-per-second. Multiply by 3.6 for km/h. The ratio of x:y:z already determines the direction they're going similarly to tan(a) = y/x in a 2D scenario . This item will only be visible to you, admins, and anyone marked as a creator. You can use setVelocity the same way, but it's flat North West South East Up Down no matter which way the object is facing. da mimic script pastebin All trademarks are property of their respective owners in the US and other countries. Good night! By the time of the Alpha's release however, the Strider was changed to be used exclusively by the AAF. Climbing with the highway gear now is painfully slow getting up an off-road incline. I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. No matter if the answer to the first question is yes or no, i kindly asked to be told which steps i need to take to achieve this. All trademarks are property of their respective owners in the US and other countries. Scrolling slower (or in smaller increments) should improve turn speed a bit. Could you tell me where is it, please? ARMA 3 is processor clock dependent first (both client- and server-side). Notable Traits I'm sure they exist in simple form, you shouldn't need some massive .sqf or whatnot to do something so simple Hey, armaholic Is down yeah but try finding it on web archive. Game engine does not support this feature for air vehicle physics. I disabes the mod, and its works. However, since these were the only fast-movers available in the vanilla game, these fighters quickly turned into jacks-of-all-trades, serving as dog-fighters or interceptors, just as much as they were used as CAS aircraft. Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member 128 km/h on land12 km/h in water I don't knew where in the dedicated server, i have to place the mod's files and how to call it on one npc shop. Would definately make driving more fun :), Hmm.. what about Ctrl + W/S keys to adjust the relative speed? Anyway, thank you for all ur help It helped me a lot. . Was always like it? Only 20% of incoming damage against the fuel tank is transferred onto the Strider's "health" pool. should free up the scroll wheel for more practical function like speed control. The engine can survive up to 100 points of damage. First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). The offroud. The rear three seats can hold anywhere from one to three passengers, of which none have any control over any of the vehicle (with the exception of the commander, however, who retains control of the periscope camera). I'm not gonna tell you how tho because I can't be bothered, just look for yourself and you'll find it eventually. ABout Jonzie mod, when i use it, the option on my Gun Shop, Acessories, stops working. FREE SUPPORTING FEATURES Enhanced Armored Vehicle Experience A combination of upgrades makes operating armored vehicles a much more immersive experience. Though its primary mission is observation, it can act as both a light troop transport and scout vehicle as well. #4 [ESD]Calibre May 9, 2017 @ 2:51am However, no amount of incoming damage will be transferred onto the Strider's main "health" pool. Having a CPU clock of 3.9GHz or higher is recommended. Conditions. You can check single core performance benchmark score of your server's processor to estimate if it can run Arma well. I can't understand the reason. At least 40% of incoming damage on the engine will always be shared with the Strider's "health" pool. PROFILE, Terms Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. Very useful with HAFM naval units. marvinzih: do you knew how to fix it, please? Intel Xeon-processors have been proven to perform better than regular non-server CPU:s. - RAM Fly low and fast to the landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad. Seats 1st point : If you want to modify modded vehicle, you have to modify the .pbo, look for the config and you can configure speed on offroad, on road, etc Cant help you now (im at work) for the two other points sorry, Thank you KR3!!! Everything about the ARMA game series by Bohemia Interactive on reddit! Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. action menu key would open the action menu, and as long as you hold that key and not select an action it should stay open. The first thing that i want is change the speed from normal vehicles, already on Arma 3. Another pre-Alpha promotional screenshot displaying the interior of the Strider. The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. Thank you very much for the help, You cant change the top speed of a vehicle in config_vehicle.hpp. & Arma 3 vehicle armor (noob questions) I was always curious which vehicle (allowed to be on Epoch by default) has the most armour. The mod works for all vehicles that use tank, car or boat physic modelling. Can someone clue me in on where to find these scripts, or how to make one myself? 9700 kg (all variants) 4000 mass Features I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium graphics and high graphics settings. Top speed If the RCWS turret's armour plating has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. tl;dr Max forward sprint speed for each type. And do you recommend me a better way to increases (or implement) an speedboat much faster, please? The Strider always has a seating capacity of four personnel consisting of both the crew and two passengers. Valve Corporation. ObjectVariable setVelocityModelSpace [x, y, z]; x will shift left (negative) to right (positive), y will shift backwards (negative) to forwards (positive), z is up (positive) and down (negative) relative you the objects facing direction. Unarmed: 4 seats:1 Driver1 Commander2 PassengersArmed: 4 seats:1 Driver1 Gunner1 Commander1 Passenger Create an account to follow your favorite communities and start taking part in conversations. Then for each file which are usefull for the shop, you copy and paste the code, and dont forget to replace every "car" by "myNewShop". Move the mouse slower. If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. role in LukasKr, October 21, 2020 in ARMA 3 - MISSION EDITING & SCRIPTING. Destroying all of the Strider's wheels will be needed to immobilise it. Here's some data. That would make it more useful to use the other keys 'Q' and 'W'. By Multiply by 3.6 to get KM/H. Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. Love it if you could make it work with the submarines too. It has an effective firing range of 800 metres up to a maximum of 1,500 metres. Espaol - Latinoamrica (Spanish - Latin America). But then looked on and the stats showed that frickin Tempest Transport (covered) has 200 armour . So, the first step is ho to change the speed of this vehicles. It is incorrectly classified in-game as an MRAP. NATO on the other hand, would be altered to use the Hunter as their MRAP-type vehicle instead (which also used to be a CSAT vehicle prior to the Alpha's release). The Strider is based on the real-world "LGS Fennek" LARV. By The RCWS HMG can attain a fire rate of up to 600 RPM and requires 20 seconds to reload a fresh box. The CDL General Knowledge practice test covers topics such as the rules of having a CDL and driving a commercial vehicle safety. Speed limiter and auto-cruise modes for vehicles. You cant change the top speed of a vehicle in config_vehicle.hpp If you want to do this : Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. 800 DPI is best for me. By I'll record a video showing the error with Gun Shop and post here to show what's happening. Arma 3 - Infantry movement speed GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017 I was curious about how fast a player could run forward in a single direction. Speeds listed are forward movement speeds only. Note the dual-feed RCWS turret, which indicates that both armed variants were meant to be a single vehicle instead of being separated. It takes 200% increased damage from high-explosive (HE) type munitions. on release it should close the damn menu, or it closes after selecting an action. November 24, 2016 in Solved. By using this site, you agree to our Terms of Use. Contents 1 Listings 1.1 Wheeled 1.2 Tracked 1.3 Rotor-wing 1.4 Fixed-wing 1.5 Aquatic 2 Gallery 3 Notes 4 See also Listings Wheeled See Wheeled vehicles Tracked See Tracked vehicles Rotor-wing See Helicopters Fixed-wing See Fixed-wing Aquatic HMG Loadout:1 RCWS HMG 12.7 mmGMG Loadout:1 RCWS GMG 40 mm Item capacity You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Strider, Strider HMG, Strider GMG It is an amphibious vehicle, and has a smoke generator fitted behind the vehicle that can be used to deploy a thick cloud of smoke that obscures it from view in an emergency. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The first index is the base and will be applied on every vehicle (whatever its kind) with 5 ticks per seconds and used when the speed is inferior to 10 KM h. Then, seconde is for a speed between 10 Km h and 90 Km h, the next (index 2) is for a speed between 91 Km h and 130 Km h and the last (index 3) will be used for a speed superior to 130 Km h. 1 Press J to jump to the feed. All 3 guns are situated on the aircraft's left side, allowing both gunners to engage targets simultaneously. Vehicles : _ MB 4WD Jeep guerrilla, can be equipped with a LMG or a launcher AT Albanians Weapons : _ AR AKS-74U 5.45 mm _ AR AK-12U 7.62 mm _ AR AKM 7.62 mm _ AR AK-12 GL 7.62 mm _ LMG RPK-12 7.62 mm Armor : _ Medium bullet proof vest Vehicles : _ Offroad guerrilla, can be equipped with a LMG or a launcher AT Or do u knew some tutorial that have a step by step to do that, please? To do so, you can create your own templates in the scenario config file. Depending on which and how many are remaining, it is entirely possible for the Strider to continue driving even with three of its tyres missing (any type of manoeuvre will be almost impossible to perform, however). modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. You cannot go prone with a launcher. You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. Note the Commander's terminal located on the left behind the driver's seat. In jets I use 1200 DPI. Informacin detallada del sitio web y la empresa: rentcagliari.com, +397021121281 Noleggio auto Cagliari Elmas low cost in Sardegna I assumed it was a strider, since long time ago noticed that it is almost indestructable (to certain caliber weapons). its a big problem =( Armed Assault Wiki is a FANDOM Games Community. Any way how to edit it? and, The RCWS turrets on the armed variants can either utilise a 12.7 mm heavy machine gun or 40 mm automatic grenade launcher. How do you even aim? Other questions When? I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. Aaaaaaah too bad i can't change vehicles speed =( The designator is integrated into a camera fitted on the top of an extendable mast that is located on the left passenger side of the vehicle (where the commander is seated). Just like with the stance system for infantry. Strider I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: [email protected]#Arma3 I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium. *** MAKE UNIT SPRINT INDEFINITELY (steep terrain will slow) ***this forceSpeed -1;this enableStamia false;*** MAKE UNIT WALK ***this forceSpeed 1;this forceWalk true;*** BIWIKI LINKS ***https://community.bistudio.com/wiki/forceSpeedhttps://community.bistudio.com/wiki/forceWalkhttps://community.bistudio.com/wiki/enableStamina Want to donate? I have been trying over the past few daysto improve a Vehicles top speed (in this case an SDV's). The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. base for a surprise night-time raid. So lets see. The Strider's ability to adjust the elevation of its periscope is clearly shown here. and the 2 civ boats pleases. LARV / MRAP Although it was prominently featured in pre-Alpha promotional screenshots, the Strider would not become a driveable asset until the release of the Beta (as part of, Despite its deceptively small size and seemingly light weight, the Strider is actually the heaviest of the three MRAP-class vehicles in, Following an overhaul to ArmA 3's thermal imaging systems in. Is possible to show the option all time of the day, too? To begining, i need some help on how to create a new Shop Car in altis, with this new vehicles from the mod. Articles containing unused/removed content. It does not have the necessary level of armour protection that would be required to ensure the safety of its occupants or the vehicle itself from Improvised Explosive Devices (IEDs). to 3.86 min., a decrease in energy consumption from 19,198 mAh to 12,162 mAh, and an increase in maximum travel . Can be slingloaded Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. Targeting:1 Laser DesignatorDefensive:1 Smoke Generator This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. I attempted to use the setVelocity script from example 2: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; I can open it with notepad++ but it is crypted (a lot of unknew characteres). Here's some data. It's not as indepth as your solution but it is there. So the question that i have is a two-parter: 1. But what is the best way to do it relative to the direction the vehicle is facing? In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. Can i achive my goal of giving the vehicle a permanent speed-buff only in the editor without needing to write seperatescripts? If you want to test this feature, just open Arma 3, run the Arsenal, and choose your vehicle: Customize / Export / Test! You click it and nothing happens or it becames disabled Untested so mileage may vary. joew Hold [Left Shift] to increase throttle and gain altitude. No matter the variant, they all utilise Composite Armour plating. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. When it's done How often? Promotional screenshot released during the pre-Alpha. The introduction of a new PhysX-powered physics model has resulted in the most detailed Weight The Strider is a four-wheel drive armed reconnaissance vehicle. insertions where surprise is key, deploy the SDV and approach the target from below. The M8 Armored Gun System (AGS), sometimes known as the Buford, is an American light tank that was intended to replace the M551 Sheridan and TOW missile-armed Humvees in the 82nd Airborne Division and 2nd Armored Cavalry Regiment (2nd ACR) of the U.S. Army respectively.. For those insertions where surprise is key, deploy the SDV and approach the target from below. enhancing the vehicular experience of Arma 3. Info This script was used to get speeds. Otherwise, like Yannick said, it does have a max rotation speed. Groups: Object Manipulation Syntax Syntax: object setVelocity vector Parameters: vehicleName: Object vector: Array - Vector3D Return Value: Nothing Examples Example 1: _truck1 setVelocity [20, 0, 0]; Hello fellow Arma3-Editors, Obilgatory im am relativly new at editing and scripting in Arma3, I have been trying over the past few days to improve a Vehicles top speed (in this case an SDV's). I was curious about how fast a player could run forward in a single direction. The Strider can still have its NATO texture applied in the Virtual Garage, though the same cannot be done to the Gorgon without use of scripting commands. Press question mark to learn the rest of the keyboard shortcuts. 3) Anyone could recommend me more driveable boats, like largue ships (cargo / transport / turism / sports ), please? Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 1500 m. NOTE: Only available on the Strider GMG variant. Yes (all variants) I never liked, in any game, tapping the "gas pedal" to accelerate with. Running the game at 4x speed shows that unarmed sprinting gives these values. In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. If you don't know how to work with configs or Arma 3 Tools I would just suggest not to at all. I've seen a ton of VANILLA servers which use a script for increased vehicle acceleration/speed/boost. have at act as an accelerator. this of course complicates things since im trying to implement this in a multiplayer-mission, thanks for the advice ill look into it. Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. Its HE grenades are intended for use against groups of infantry, unarmoured/lightly-armoured vehicles and medium-armoured vehicles with exposed turrets. Nonetheless, the Strider relies heavily on its mobility to avoid being hit in the first place, as even though it has the same base armour of the other two MRAPs, it cannot protect its passengers from larger explosives and landmines. Obilgatory im am relativly new at editing and scripting in Arma3. Also if using CBA you could use their perFrameHandler instead. PHYSICS 1) How to change the vehicles (car/boats/heli/planes) speed, please? Mousewheel up= +10kph Mousewheel down= -10kph. Primary armament The problem is that the vehicles are under powered (torque) so there is no need for any key other than 'E' at the moment. The railgun uses a pair of parallel conductors (rails), along which a sliding armature is accelerated . I can change the price, carry limit, but don't find the speed option. Armed: 4 seats: 1 Driver 1 Gunner 1 Commander 1 Passenger Item capacity 4000 mass Top speed 128 km/h on land 12 km/h in water Fuel capacity 26 fuel units Weight 9700 kg (all variants) Can be slingloaded Yes (all variants) Primary armament HMG Loadout: 1 RCWS HMG 12.7 mm GMG Loadout: 1 RCWS GMG 40 mm Secondary armament Targeting: Like the RCWS HMG, manual zeroing is also possible up to a maximum of 1500 m. Pre-Alpha olive drab green paint scheme applied to the Gorgon and Strider. About the mods, i found the config for the cars, but its in .BIN format. A railgun or rail gun is a linear motor device, typically designed as a weapon, that uses electromagnetic force to launch high velocity projectiles. If you have a related Youtube channel, enter the URL. Press question mark to learn the rest of the keyboard shortcuts. (*) Regardless of being armed or not, all variants retain the ability to utilise a laser designator. along with them, submersible vehicles such as the SDV. any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it. enemy The pre-Alpha NATO texture can still be applied to the Strider, although it can only be done in the Virtual Garage or through the. Multiply by 3.6 to get KM/H. So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. The M8 AGS began as a private venture of FMC Corporation, called the Close Combat Vehicle Light (CCVL), in 1983. _measure = [] spawn {call {while {true} do {hint format ["%1", (velocity player select 1)]; sleep 0.01}}}; Only the first 3 digits after the decimal will be noted. About the lights, i figure out that is because the option to turn it on only appears at night time. Interior. (*) Reductions only apply to the explosive component of the munition i.e. All rights reserved. Drawbacks I cannot find this script anywhere, the only place I can find links to for it go to Armaholic, and obviously everything there is wiped. The gunner's optics have variable zoom capability, and can toggle either day, night or black-/white-hot thermal vision mode: NOTE: Only available on the Strider HMG variant. The Strider's body can survive 1,600 points of damage. Create a new shop (already with c/c) and put the classname of your vehicle here. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. Press J to jump to the feed. Hold [Z] to decrease throttle and lose altitude. GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017. WITH TANKS ON THE GROUND AND HELICOPTERS IN THE AIR, CONDUCT COMBINED ARMS Could anyone help me with 2 things please: Reddit and its partners use cookies and similar technologies to provide you with a better experience. What I mean by that is that every vehicle that hasn't been used (by player or AI characters otherwise) just freezes there. The RCWS turret on armed variants can only survive 40 points of damage before failing. i have already suggested that the scroll wheel be default speed control, for player movement as well as vehicle movement. QuasiSnipr1048 Apr 25, 2017 @ 1:24pm Move the mouse slower. On that note, does anyone know, if you hook up pedals, if that'll allow variable speed control? It reduces up to 20% of incoming damage from HE-type munitions. Crew Capacity This script was used to get speeds.
How To Write Address With Lot Number, Mcauley Hall Belmont Abbey, Articles A